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Raise physical canvas capacity and keep region==canvas rules consistent.
Pass view kind into membership so metro maps are not capped at core=80, add region-scoped neighbor projection, and align UI/tests with one physical canvas per region. Co-authored-by: Cursor <cursoragent@cursor.com>
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8 changed files with 342 additions and 157 deletions
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@ -1574,7 +1574,11 @@ export function TopologyPage() {
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}
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return views.find((v) => !isWorldFlatViewName(v.name)) || null;
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}
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return views[0] || null;
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// Region / 根图: the physical view is the canvas. Custom siblings are rare
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// extras — never prefer them over physical for the default open target.
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const physical =
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views.find((v) => String(v.kind) === "physical") || null;
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return physical || views[0] || null;
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}, []);
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const goRegion = useCallback(
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@ -2084,11 +2088,12 @@ export function TopologyPage() {
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folder.external_ref === "ume:world" || folder.name === "UME World";
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const drillFolder = isWorldDrillFolder(folder);
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const umeNav = isUmeWorldNavFolder(folder);
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// Region === canvas: hide physical/custom view rows; only child regions.
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// Region === canvas: hide the physical primary row (region click opens it),
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// but keep sibling custom canvases visible (e.g. MCP LPG-Full next to 根图).
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// UME World container: only「世界地图」as a sibling view.
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const canvasRegion = isRegionCanvasFolder(folder, String(treeRoot?.id || ""));
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const visibleViews = canvasRegion
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? []
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? (folder.views || []).filter((v) => String(v.kind) !== "physical")
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: containerFolder
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? (folder.views || []).filter((v) => isWorldFlatViewName(v.name))
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: folder.views || [];
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@ -360,7 +360,8 @@ export default function TopologyReactFlowView(props: TopologyReactFlowViewProps)
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connectionLineStyle={{ stroke: "#38bdf8", strokeWidth: 2 }}
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defaultEdgeOptions={{ type: "straight", labelShowBg: false }}
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proOptions={{ hideAttribution: true }}
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minZoom={isWorldFlatCanvas ? 0.002 : 0.05}
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// Composed metro canvases can span 40k–70k; default 0.05 clips fitView.
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minZoom={isWorldFlatCanvas || nodes.length >= 400 ? 0.002 : 0.05}
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maxZoom={isWorldFlatCanvas ? 12 : 4}
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nodesDraggable={
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isWorldFlatCanvas
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