Show connect/alarm/level on the canvas with display toggles, refresh overlay fields even on dirty edits, fix connect-test dots and create-place messaging, and deep-link node alarms into the network alarms page.
Co-authored-by: Cursor <cursoragent@cursor.com>
Topology MCP adds pull/compact/bundle/suggest-hubs with a no-template skill path; API gains fabric level and NE collection policy; web list pages get paging and denser collect/network workflows.
Co-authored-by: Cursor <cursoragent@cursor.com>
Pass view kind into membership so metro maps are not capped at core=80, add region-scoped neighbor projection, and align UI/tests with one physical canvas per region.
Co-authored-by: Cursor <cursoragent@cursor.com>
Resolve ports from EQ+PTP first, enrich from LLDP when compatible, miss only on valid LLDP evidence, and paint UME solid blue / LLDP dashed / missing red. Also localize new root maps as Root map in English.
Co-authored-by: Cursor <cursoragent@cursor.com>
Seed a unique L2 World canvas under the UME World container, show the flat map only when nested regions have NEs, pack blocks without overlap, allow drag overrides on the world map while forbidding direct NE adds, and hide the world-map truncation banner.
Co-authored-by: Cursor <cursoragent@cursor.com>
Project-neighbors supports dry_run for local dirty canvas; Save flushes adds. Connect mode uses drag-from side anchors with smoothstep elbows instead of click-click.
Co-authored-by: Cursor <cursoragent@cursor.com>
Toolbar and pane context menu create placeholders that follow the same setup path as LLDP in NE management and WebCRT.
Co-authored-by: Cursor <cursoragent@cursor.com>
Filter add/layout/remove keeps MCP payloads small; tokens default MCP scopes and edit them in a modal with a compact help tip.
Co-authored-by: Cursor <cursoragent@cursor.com>