netx/netx_api/mcp_remote/topology/layout_ops/ring_faces.py
oliver 52679a7cfc MCP: serve tools from the API process over Streamable HTTP at /mcp
- netx_api/mcp_remote: ops / topology / bizMonitor tools, Bearer auth,
  per-tool RBAC filtering, ?groups= filter, readOnlyHint and group meta.
- Mount the official MCP Streamable HTTP app at /mcp (stateless);
  AuthAuditMiddleware is pure ASGI and skips /mcp.
- Let uvicorn chunk MCP responses; some Windows LSPs rewrite
  Content-Length replies on */mcp* paths into broken chunked framing.
- NETX_MCP_ALLOWED_HOSTS opts into DNS-rebinding checks (off by default
  so LAN and reverse-proxy hosts work; Bearer is the gate).
- Remove the three stdio Python MCP packages; tests moved to /mcp,
  including real-TCP framing regressions.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 21:52:08 +08:00

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"""Minimal ring faces: detect chordless cycles and piercing by foreign edges.
Stage-1/2 use this to keep ring interiors hollow (metro face integrity).
"""
from __future__ import annotations
import math
from dataclasses import dataclass
from typing import Any
from netx_api.mcp_remote.topology.layout_metrics import segments_properly_intersect
from netx_api.mcp_remote.topology.layout_ops.state import LayoutState
from netx_api.mcp_remote.topology.layout_topology_quality import (
RING_MAX_LEN,
find_short_chordless_cycles,
)
@dataclass(frozen=True)
class RingFace:
node_ids: tuple[str, ...]
def as_dict(self) -> dict[str, Any]:
return {"n": len(self.node_ids), "node_ids": list(self.node_ids)}
def extract_ring_faces(
state: LayoutState,
*,
max_len: int = min(6, RING_MAX_LEN),
max_cycles: int = 80,
) -> list[RingFace]:
cycles = find_short_chordless_cycles(
state.adj, max_len=max_len, max_cycles=max_cycles
)
faces = [RingFace(tuple(c)) for c in cycles]
faces.sort(key=lambda f: (len(f.node_ids), f.node_ids[0] if f.node_ids else ""))
return faces
def _point_in_poly(
x: float, y: float, poly: list[tuple[float, float]]
) -> bool:
"""Ray casting; boundary counts as outside (conservative)."""
n = len(poly)
if n < 3:
return False
inside = False
j = n - 1
for i in range(n):
xi, yi = poly[i]
xj, yj = poly[j]
if ((yi > y) != (yj > y)) and (
x < (xj - xi) * (y - yi) / (yj - yi + 1e-15) + xi
):
inside = not inside
j = i
return inside
def ring_polygon(
face: RingFace, pos: dict[str, tuple[float, float]]
) -> list[tuple[float, float]] | None:
pts = [pos[n] for n in face.node_ids if n in pos]
if len(pts) < 3:
return None
return pts
def count_ring_pierces(
pos: dict[str, tuple[float, float]],
links: list[tuple[str, str]],
faces: list[RingFace],
) -> dict[str, Any]:
"""Foreign edges that properly cross a ring boundary edge."""
pierced = 0
pierce_x = 0
for face in faces:
rset = set(face.node_ids)
poly = ring_polygon(face, pos)
if not poly:
continue
n = len(face.node_ids)
ring_edges = []
for i in range(n):
a, b = face.node_ids[i], face.node_ids[(i + 1) % n]
if a in pos and b in pos:
ring_edges.append((a, b))
hit = False
for a, b in links:
if a not in pos or b not in pos:
continue
# foreign if at least one endpoint outside ring
if a in rset and b in rset:
continue
p1, p2 = pos[a], pos[b]
for u, v in ring_edges:
if len({a, b, u, v}) < 4:
continue
if segments_properly_intersect(p1, p2, pos[u], pos[v]):
pierce_x += 1
hit = True
if hit:
pierced += 1
return {
"ring_count": len(faces),
"rings_pierced": pierced,
"pierce_crossings": pierce_x,
}
def place_ring_rectangle(
face: RingFace,
*,
center: tuple[float, float],
width: float,
height: float,
start_angle: float = -math.pi / 2,
) -> dict[str, tuple[float, float]]:
"""Place ring nodes on an axis-aligned rectangle (hollow face)."""
nodes = list(face.node_ids)
n = len(nodes)
if n < 3:
return {}
cx, cy = center
hw, hh = width / 2, height / 2
# Perimeter parametrization 0..1 around rectangle
perim = 2 * (width + height)
out: dict[str, tuple[float, float]] = {}
for i, nid in enumerate(nodes):
t = (i / n + (start_angle + math.pi / 2) / (2 * math.pi)) % 1.0
d = t * perim
if d <= width:
x, y = cx - hw + d, cy - hh
elif d <= width + height:
x, y = cx + hw, cy - hh + (d - width)
elif d <= 2 * width + height:
x, y = cx + hw - (d - width - height), cy + hh
else:
x, y = cx - hw, cy + hh - (d - 2 * width - height)
out[nid] = (x, y)
return out
def eject_intruders(
pos: dict[str, tuple[float, float]],
faces: list[RingFace],
*,
push: float = 40.0,
protected: set[str] | None = None,
) -> dict[str, tuple[float, float]]:
"""Push non-ring nodes out of ring polygons."""
protected = protected or set()
out = dict(pos)
for face in faces:
rset = set(face.node_ids)
poly = ring_polygon(face, out)
if not poly:
continue
cx = sum(p[0] for p in poly) / len(poly)
cy = sum(p[1] for p in poly) / len(poly)
for nid, (x, y) in list(out.items()):
if nid in rset or nid in protected:
continue
if not _point_in_poly(x, y, poly):
continue
dx, dy = x - cx, y - cy
dist = math.hypot(dx, dy) or 1.0
out[nid] = (cx + dx / dist * (dist + push), cy + dy / dist * (dist + push))
return out
def ring_faces_report(state: LayoutState) -> dict[str, Any]:
faces = extract_ring_faces(state)
pierces = count_ring_pierces(state.positions, state.links, faces)
return {
**pierces,
"sample": [f.as_dict() for f in faces[:10]],
"tip": "最小环应中空;channel_metro / protect_rings 优先降 pierced。",
}