netx/web/public
oliver 8ecbb13f52 Redesign the shell and console with a liquid-glass look.
- Title bar: floating glass capsule aligned to each page's content edge, new
  NETX mark (links-as-X), task badge, user menu with sign-out, globe locale.
- Console: resource strip on top, module launcher as the main area with
  fixed-size tiles that fill rows as modules are added, task rail sized to
  the left column; dropped health pill, refresh button and filler copy.
- Glass layer (theme/glass.css, loaded last): black-blue wallpaper with a
  faint dot grid, clear panels with specular rims, translucent controls and
  table headers; sidebar pages float their nav and work area on a 16px gutter.
- Removed ~280 lines of duplicated header CSS from primitives/theme.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 01:51:37 +08:00
..
topo Unify UME World as hex nav with conditional flat world map. 2026-08-07 00:51:08 +08:00
favicon.svg Redesign the shell and console with a liquid-glass look. 2026-10-13 01:51:37 +08:00
icons.svg feat: initialize netx ops tool repository 2026-05-03 23:43:21 +08:00
login-earth-night-bright.webp Improve frontend load performance and fix UME/login UX. 2026-08-07 22:54:42 +08:00
login-earth-night.webp Add standalone topology MCP with skill, scopes UI, and opt-in live sync. 2026-08-04 00:16:02 +08:00
login-space.webp Add standalone topology MCP with skill, scopes UI, and opt-in live sync. 2026-08-04 00:16:02 +08:00