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Seed a unique L2 World canvas under the UME World container, show the flat map only when nested regions have NEs, pack blocks without overlap, allow drag overrides on the world map while forbidding direct NE adds, and hide the world-map truncation banner. Co-authored-by: Cursor <cursoragent@cursor.com> |
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| .. | ||
| _analyze_topo_layout.py | ||
| _import_ume_csv_snapshot.py | ||
| _run_ume_apply.py | ||
| init_pg.ps1 | ||
| load_smoke.py | ||
| reset_db.py | ||
| start_netx.ps1 | ||
| start_netx.sh | ||
| stop_netx.ps1 | ||
| stop_netx.sh | ||