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openclaw/docs/concepts/context-engine.md
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openclaw/docs/concepts/context-engine.md
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---
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summary: "Context engine: pluggable context assembly, compaction, and subagent lifecycle"
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read_when:
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- You want to understand how OpenClaw assembles model context
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- You are switching between the legacy engine and a plugin engine
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- You are building a context engine plugin
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title: "Context Engine"
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---
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# Context Engine
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A **context engine** controls how OpenClaw builds model context for each run.
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It decides which messages to include, how to summarize older history, and how
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to manage context across subagent boundaries.
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OpenClaw ships with a built-in `legacy` engine. Plugins can register
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alternative engines that replace the active context-engine lifecycle.
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## Quick start
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Check which engine is active:
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```bash
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openclaw doctor
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# or inspect config directly:
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cat ~/.openclaw/openclaw.json | jq '.plugins.slots.contextEngine'
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```
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### Installing a context engine plugin
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Context engine plugins are installed like any other OpenClaw plugin. Install
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first, then select the engine in the slot:
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```bash
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# Install from npm
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openclaw plugins install @martian-engineering/lossless-claw
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# Or install from a local path (for development)
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openclaw plugins install -l ./my-context-engine
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```
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Then enable the plugin and select it as the active engine in your config:
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```json5
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// openclaw.json
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{
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plugins: {
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slots: {
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contextEngine: "lossless-claw", // must match the plugin's registered engine id
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},
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entries: {
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"lossless-claw": {
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enabled: true,
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// Plugin-specific config goes here (see the plugin's docs)
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},
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},
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},
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}
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```
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Restart the gateway after installing and configuring.
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To switch back to the built-in engine, set `contextEngine` to `"legacy"` (or
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remove the key entirely — `"legacy"` is the default).
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## How it works
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Every time OpenClaw runs a model prompt, the context engine participates at
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four lifecycle points:
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1. **Ingest** — called when a new message is added to the session. The engine
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can store or index the message in its own data store.
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2. **Assemble** — called before each model run. The engine returns an ordered
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set of messages (and an optional `systemPromptAddition`) that fit within
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the token budget.
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3. **Compact** — called when the context window is full, or when the user runs
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`/compact`. The engine summarizes older history to free space.
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4. **After turn** — called after a run completes. The engine can persist state,
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trigger background compaction, or update indexes.
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### Subagent lifecycle (optional)
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OpenClaw currently calls one subagent lifecycle hook:
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- **onSubagentEnded** — clean up when a subagent session completes or is swept.
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The `prepareSubagentSpawn` hook is part of the interface for future use, but
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the runtime does not invoke it yet.
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### System prompt addition
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The `assemble` method can return a `systemPromptAddition` string. OpenClaw
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prepends this to the system prompt for the run. This lets engines inject
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dynamic recall guidance, retrieval instructions, or context-aware hints
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without requiring static workspace files.
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## The legacy engine
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The built-in `legacy` engine preserves OpenClaw's original behavior:
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- **Ingest**: no-op (the session manager handles message persistence directly).
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- **Assemble**: pass-through (the existing sanitize → validate → limit pipeline
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in the runtime handles context assembly).
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- **Compact**: delegates to the built-in summarization compaction, which creates
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a single summary of older messages and keeps recent messages intact.
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- **After turn**: no-op.
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The legacy engine does not register tools or provide a `systemPromptAddition`.
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When no `plugins.slots.contextEngine` is set (or it's set to `"legacy"`), this
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engine is used automatically.
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## Plugin engines
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A plugin can register a context engine using the plugin API:
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```ts
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import { buildMemorySystemPromptAddition } from "openclaw/plugin-sdk/core";
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export default function register(api) {
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api.registerContextEngine("my-engine", () => ({
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info: {
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id: "my-engine",
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name: "My Context Engine",
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ownsCompaction: true,
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},
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async ingest({ sessionId, message, isHeartbeat }) {
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// Store the message in your data store
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return { ingested: true };
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},
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async assemble({ sessionId, messages, tokenBudget, availableTools, citationsMode }) {
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// Return messages that fit the budget
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return {
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messages: buildContext(messages, tokenBudget),
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estimatedTokens: countTokens(messages),
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systemPromptAddition: buildMemorySystemPromptAddition({
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availableTools: availableTools ?? new Set(),
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citationsMode,
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}),
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};
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},
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async compact({ sessionId, force }) {
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// Summarize older context
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return { ok: true, compacted: true };
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},
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}));
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}
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```
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Then enable it in config:
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```json5
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{
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plugins: {
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slots: {
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contextEngine: "my-engine",
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},
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entries: {
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"my-engine": {
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enabled: true,
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},
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},
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},
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}
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```
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### The ContextEngine interface
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Required members:
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| Member | Kind | Purpose |
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| ------------------ | -------- | -------------------------------------------------------- |
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| `info` | Property | Engine id, name, version, and whether it owns compaction |
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| `ingest(params)` | Method | Store a single message |
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| `assemble(params)` | Method | Build context for a model run (returns `AssembleResult`) |
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| `compact(params)` | Method | Summarize/reduce context |
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`assemble` returns an `AssembleResult` with:
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- `messages` — the ordered messages to send to the model.
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- `estimatedTokens` (required, `number`) — the engine's estimate of total
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tokens in the assembled context. OpenClaw uses this for compaction threshold
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decisions and diagnostic reporting.
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- `systemPromptAddition` (optional, `string`) — prepended to the system prompt.
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Optional members:
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| Member | Kind | Purpose |
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| ------------------------------ | ------ | --------------------------------------------------------------------------------------------------------------- |
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| `bootstrap(params)` | Method | Initialize engine state for a session. Called once when the engine first sees a session (e.g., import history). |
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| `ingestBatch(params)` | Method | Ingest a completed turn as a batch. Called after a run completes, with all messages from that turn at once. |
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| `afterTurn(params)` | Method | Post-run lifecycle work (persist state, trigger background compaction). |
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| `prepareSubagentSpawn(params)` | Method | Set up shared state for a child session. |
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| `onSubagentEnded(params)` | Method | Clean up after a subagent ends. |
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| `dispose()` | Method | Release resources. Called during gateway shutdown or plugin reload — not per-session. |
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### ownsCompaction
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`ownsCompaction` controls whether Pi's built-in in-attempt auto-compaction stays
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enabled for the run:
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- `true` — the engine owns compaction behavior. OpenClaw disables Pi's built-in
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auto-compaction for that run, and the engine's `compact()` implementation is
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responsible for `/compact`, overflow recovery compaction, and any proactive
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compaction it wants to do in `afterTurn()`.
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- `false` or unset — Pi's built-in auto-compaction may still run during prompt
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execution, but the active engine's `compact()` method is still called for
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`/compact` and overflow recovery.
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`ownsCompaction: false` does **not** mean OpenClaw automatically falls back to
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the legacy engine's compaction path.
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That means there are two valid plugin patterns:
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- **Owning mode** — implement your own compaction algorithm and set
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`ownsCompaction: true`.
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- **Delegating mode** — set `ownsCompaction: false` and have `compact()` call
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`delegateCompactionToRuntime(...)` from `openclaw/plugin-sdk/core` to use
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OpenClaw's built-in compaction behavior.
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A no-op `compact()` is unsafe for an active non-owning engine because it
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disables the normal `/compact` and overflow-recovery compaction path for that
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engine slot.
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## Configuration reference
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```json5
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{
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plugins: {
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slots: {
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// Select the active context engine. Default: "legacy".
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// Set to a plugin id to use a plugin engine.
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contextEngine: "legacy",
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},
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},
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}
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```
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The slot is exclusive at run time — only one registered context engine is
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resolved for a given run or compaction operation. Other enabled
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`kind: "context-engine"` plugins can still load and run their registration
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code; `plugins.slots.contextEngine` only selects which registered engine id
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OpenClaw resolves when it needs a context engine.
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## Relationship to compaction and memory
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- **Compaction** is one responsibility of the context engine. The legacy engine
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delegates to OpenClaw's built-in summarization. Plugin engines can implement
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any compaction strategy (DAG summaries, vector retrieval, etc.).
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- **Memory plugins** (`plugins.slots.memory`) are separate from context engines.
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Memory plugins provide search/retrieval; context engines control what the
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model sees. They can work together — a context engine might use memory
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plugin data during assembly. Plugin engines that want the active memory
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prompt path should prefer `buildMemorySystemPromptAddition(...)` from
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`openclaw/plugin-sdk/core`, which converts the active memory prompt sections
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into a ready-to-prepend `systemPromptAddition`. If an engine needs lower-level
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control, it can still pull raw lines from
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`openclaw/plugin-sdk/memory-host-core` via
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`buildActiveMemoryPromptSection(...)`.
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- **Session pruning** (trimming old tool results in-memory) still runs
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regardless of which context engine is active.
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## Tips
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- Use `openclaw doctor` to verify your engine is loading correctly.
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- If switching engines, existing sessions continue with their current history.
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The new engine takes over for future runs.
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- Engine errors are logged and surfaced in diagnostics. If a plugin engine
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fails to register or the selected engine id cannot be resolved, OpenClaw
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does not fall back automatically; runs fail until you fix the plugin or
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switch `plugins.slots.contextEngine` back to `"legacy"`.
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- For development, use `openclaw plugins install -l ./my-engine` to link a
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local plugin directory without copying.
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See also: [Compaction](/concepts/compaction), [Context](/concepts/context),
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[Plugins](/tools/plugin), [Plugin manifest](/plugins/manifest).
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## Related
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- [Context](/concepts/context) — how context is built for agent turns
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- [Plugin Architecture](/plugins/architecture) — registering context engine plugins
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- [Compaction](/concepts/compaction) — summarizing long conversations
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